update: 2012/06/30
A. 說明:
1. 先將 "濾鏡" 以外的功能按鈕 UI 排好, 之後再一一實作, 先不考慮 "美觀"
與 "程式碼架構(重整)".
2. UI 上的功能, 目前有四個: "拍照", "鏡頭切換", "閃光燈", 與 "觀察者模式".
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B. 開啟 ViewController.h 檔案, 修改如下:
// step 1:
....
@interface ViewController : GLKViewController <AVCaptureVideoDataOutputSampleBufferDelegate, UITableViewDelegate, UITableViewDataSource>
{
....
//@add for Camera Overlay UI
UIImageView *filterLensImageView;
UITableView *filterListTableView;
UIButton *saveButton; // "拍照" 按鈕
UIButton *switchButton; // "鏡頭切換" 按鈕
UIButton *torchButton; // "閃光燈" 按鈕
UIButton *observerButton; // "觀察者模式" 按鈕
....
}
// step 2:
....
//@add for Camera Overlay UI
@property (nonatomic, strong) UIImageView *filterLensImageView;
@property (nonatomic, strong) UITableView *filterListTableView;
@property (nonatomic, strong) UIButton *saveButton;
@property (nonatomic, strong) UIButton *switchButton;
@property (nonatomic, strong) UIButton *torchButton;
@property (nonatomic, strong) UIButton *observerButton;
....
// step 3:
....
//@add: functional buttons
- (void)savePhoto; // "拍照"
- (void)switchCameras; // "鏡頭切換"
- (void)switchLight; // "閃光燈切換"
- (void)switchObserver; // "觀察者模式"
@end
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C. 開啟 ViewController.m 檔案, 修改如下:
// step 1:
....
//@add for Camera Overlay UI
@synthesize filterLensImageView = _filterLensImageView;
@synthesize filterListTableView = _filterListTableView;
@synthesize saveButton = _saveButton;
@synthesize switchButton = _switchButton;
@synthesize torchButton = _torchButton;
@synthesize observerButton = _observerButton;
// step2:
....
//@add: "拍照" 按鈕
- (UIButton *)saveButton
{
if (_saveButton == nil) {
_saveButton = [UIButton buttonWithType:UIButtonTypeRoundedRect];
[_saveButton setTitle:@"Save" forState:UIControlStateNormal];
[_saveButton addTarget:self action:@selector(savePhoto) forControlEvents:UIControlEventTouchUpInside];
[_saveButton setOpaque:NO];
[_saveButton setAlpha:0.7];
}
return _saveButton;
}
//@add: "鏡頭切換" 按鈕
- (UIButton *)switchButton
{
if (_switchButton == nil) {
_switchButton = [UIButton buttonWithType:UIButtonTypeRoundedRect];
[_switchButton setTitle:@"Switch" forState:UIControlStateNormal];
[_switchButton addTarget:self action:@selector(switchCameras) forControlEvents:UIControlEventTouchUpInside];
[_switchButton setOpaque:NO];
[_switchButton setAlpha:0.7];
}
return _switchButton;
}
//@add: "閃光燈切換" 按鈕
- (UIButton *)torchButton
{
if (_torchButton == nil) {
_torchButton = [UIButton buttonWithType:UIButtonTypeRoundedRect];
[_torchButton setTitle:@"Torch" forState:UIControlStateNormal];
[_torchButton addTarget:self action:@selector(switchLight) forControlEvents:UIControlEventTouchUpInside];
[_torchButton setOpaque:NO];
[_torchButton setAlpha:0.7];
}
return _torchButton;
}
//@add: "觀察者模式" 按鈕
- (UIButton *)observerButton
{
if (_observerButton == nil) {
_observerButton = [UIButton buttonWithType:UIButtonTypeRoundedRect];
[_observerButton setTitle:@"Observe" forState:UIControlStateNormal];
[_observerButton addTarget:self action:@selector(switchObserver) forControlEvents:UIControlEventTouchUpInside];
[_observerButton setOpaque:NO];
[_observerButton setAlpha:0.7];
}
return _observerButton;
}
// step 03:
....
- (void)cameraOverlay
{
[self.view addSubview:self.filterLensImageView];
[self.view addSubview:self.saveButton];
[self.view addSubview:self.switchButton];
[self.view addSubview:self.torchButton];
[self.view addSubview:self.observerButton];
....
}
// step 04:
....
//@add: "拍照"
- (void)savePhoto
{
//@TODO
NSLog(@"savePhoto");
}
//@add: "鏡頭切換"
- (void)switchCameras
{
//@TODO
NSLog(@"switchCameras");
}
//@add: "閃光燈切換"
- (void)switchLight
{
//@TODO
NSLog(@"switchLight");
}
//@add: "觀察者模式"
- (void)switchObserver
{
//@TODO
NSLog(@"switchObserver");
}
....
// step 05:
....
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation{
....
//@update
// 設備垂直擺放
if (interfaceOrientation == UIDeviceOrientationPortrait)
{
[self.filterLensImageView setFrame:CGRectMake(20, 120, 280, 280)];
//@add for Button
[self.saveButton setFrame:CGRectMake(10, 420, 66, 40)];
[self.switchButton setFrame:CGRectMake(87, 420, 66, 40)];
[self.torchButton setFrame:CGRectMake(164, 420, 66, 40)];
[self.observerButton setFrame:CGRectMake(241, 420, 66, 40)];
....
}
// 設備垂直 180 度擺放
else if (interfaceOrientation == UIDeviceOrientationPortraitUpsideDown) {
[self.filterLensImageView setFrame:CGRectMake(20, 120, 280, 280)];
//@add for Button
[self.saveButton setFrame:CGRectMake(10, 420, 66, 40)];
[self.switchButton setFrame:CGRectMake(87, 420, 66, 40)];
[self.torchButton setFrame:CGRectMake(164, 420, 66, 40)];
[self.observerButton setFrame:CGRectMake(241, 420, 66, 40)];
....
}
// 設備水平向右擺放
else if (interfaceOrientation == UIDeviceOrientationLandscapeRight) {
[self.filterLensImageView setFrame:CGRectMake(120, 20, 280, 280)];
//@add for Button
[self.saveButton setFrame:CGRectMake(406, 32, 66, 40)];
[self.switchButton setFrame:CGRectMake(406, 104, 66, 40)];
[self.torchButton setFrame:CGRectMake(406, 176, 66, 40)];
[self.observerButton setFrame:CGRectMake(406, 248, 66, 40)];
....
}
// 設備水平向左擺放
else if (interfaceOrientation == UIDeviceOrientationLandscapeLeft) {
[self.filterLensImageView setFrame:CGRectMake(120, 20, 280, 280)];
//@add for Button
[self.saveButton setFrame:CGRectMake(406, 32, 66, 40)];
[self.switchButton setFrame:CGRectMake(406, 104, 66, 40)];
[self.torchButton setFrame:CGRectMake(406, 176, 66, 40)];
[self.observerButton setFrame:CGRectMake(406, 248, 66, 40)];
....
}
// 其它 (UIDeviceOrientationFaceUp, UIDeviceOrientationFaceDown,
// UIDeviceOrientationUnknown)
else {
[self.filterLensImageView setFrame:CGRectMake(120, 20, 280, 280)];
//@add for Button
[self.saveButton setFrame:CGRectMake(406, 32, 66, 40)];
[self.switchButton setFrame:CGRectMake(406, 104, 66, 40)];
[self.torchButton setFrame:CGRectMake(406, 176, 66, 40)];
[self.observerButton setFrame:CGRectMake(406, 248, 66, 40)];
....
}
....
}
....
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D. 編譯並執行
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