since: 2014/12/27
update: 2014/12/27
reference:
1. Taking control of the iPhone camera in iOS 8 with Swift (Part 1)
2. Taking control of the iPhone camera in iOS 8 with Swift (Part 2)
3. Manual Camera Controls in iOS 8 With Swift: Focus
A. 前言:
延續上篇 Manual Camera Controls in iOS 8 With Swift: Focus 的專案.
在這篇文章裡, 將會對 API 有更深一點的探究, 並且利用所建立的第二個軸(Y)
的垂直觸控位置, 來控制影像的 ISO.
-----------------------------------------------------------------------------------------------
B. 記錄觸控時的水平與垂直方向位置遠近百分比:
1. 水平方向: 螢幕總寬百分比; 垂直方向: 螢幕總高百分比
例如:
觸控點在螢幕的最右上方之值為: (x, y) = (1, 1)
觸控點在螢幕的最左下方之值為: (x, y) = (0, 0)
觸控點在螢幕的正中央之值為: (x, y) = (0.5, 0.5)
2. 開啟 ViewController.swift 檔案, 修改如下:
....
class ViewController: UIViewController {
....
//@@add
// take the touched point and divide by the total number of points for either the width or height of the screen.
func touchPercent(touch : UITouch) -> CGPoint {
// Get the dimensions of the screen in points
let screenSize = UIScreen.mainScreen().bounds.size
// Create an empty CGPoint object set to 0, 0
var touchPer = CGPointZero
// Set the x and y values to be the value of the tapped position, divided by the width/height of the screen
touchPer.x = touch.locationInView(self.view).x / screenSize.width
touchPer.y = touch.locationInView(self.view).y / screenSize.height
// Return the populated CGPoint
return touchPer
}
/*
// Gets a value from 0.0 to 1.0 based on how far you are touching on the screen horizontally
//@add
let screenWidth = UIScreen.mainScreen().bounds.size.width
override func touchesBegan(touches: NSSet, withEvent event: UIEvent) {
var anyTouch = touches.anyObject() as UITouch
var touchPercent = anyTouch.locationInView(self.view).x / screenWidth
focusTo(Float(touchPercent))
}
//@add
override func touchesMoved(touches: NSSet, withEvent event: UIEvent) {
var anyTouch = touches.anyObject() as UITouch
var touchPercent = anyTouch.locationInView(self.view).x / screenWidth
focusTo(Float(touchPercent))
}
*/
// we need to adjust the touchesBegan and touchesMoved method to use our new function.
//@@add
override func touchesBegan(touches: NSSet, withEvent event: UIEvent) {
let touchPer = touchPercent( touches.anyObject() as UITouch )
focusTo(Float(touchPer.x))
}
//@@add
override func touchesMoved(touches: NSSet, withEvent event: UIEvent) {
let touchPer = touchPercent( touches.anyObject() as UITouch )
focusTo(Float(touchPer.x))
}
....
}
3. 執行後:
將原本水平方向觸控的手動控制對焦, 調整新函式後, 功能不變.
-----------------------------------------------------------------------------------------------
C. 手動控制 ISO 值大小:
1. 開啟 ViewController.swift 檔案, 修改如下:
....
class ViewController: UIViewController {
....
//@@add
func updateDeviceSettings(focusValue : Float, isoValue : Float) {
if let device = captureDevice {
// normal locking and setting of the focus
if(device.lockForConfiguration(nil)) {
device.setFocusModeLockedWithLensPosition(focusValue, completionHandler: { (time) -> Void in
//
})
// Adjust the iso to clamp between minIso and maxIso based on the active format
let minISO = device.activeFormat.minISO
let maxISO = device.activeFormat.maxISO
let clampedISO = isoValue * (maxISO - minISO) + minISO
device.setExposureModeCustomWithDuration(AVCaptureExposureDurationCurrent, ISO: clampedISO, completionHandler: { (time) -> Void in
//
})
device.unlockForConfiguration()
}
}
}
....
// we need to adjust the touchesBegan and touchesMoved method to use our new function.
//@@add
override func touchesBegan(touches: NSSet, withEvent event: UIEvent) {
let touchPer = touchPercent( touches.anyObject() as UITouch )
//focusTo(Float(touchPer.x))
updateDeviceSettings(Float(touchPer.x), isoValue: Float(touchPer.y))
}
//@@add
override func touchesMoved(touches: NSSet, withEvent event: UIEvent) {
let touchPer = touchPercent( touches.anyObject() as UITouch )
//focusTo(Float(touchPer.x))
updateDeviceSettings(Float(touchPer.x), isoValue: Float(touchPer.y))
}
....
}
2. 執行後:
用手指在 iPhone 螢幕上, 從上往下滑, 就可以手動控制 ISO 了.
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