update: 2014/12/26
reference:
1. Taking control of the iPhone camera in iOS 8 with Swift (Part 1)
A. 前言:
AVFoundation API 可以使用所有新增到 iOS 8 的 camera 細密控制功能,
利用建立好的 capture session 來製作一個 app, 包含手動控制: 對焦, 曝光與 ISO.
首先, 我們只需要建立一個基本的 camera preview. 這篇文章結束後, 我們就會有
一個俏皮的方式來控制對焦. 準備好了嗎? 讓我們開始吧......
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B. 新增專案:
1. Xcode > File > New > Project...
iOS > Application > Single View Application
> Next
Product Name: CameraPi
Organization Identifier: com.blogspot
Language: Swift
Device: Universal
> Next > Create
C. 查詢 iPhone 上有哪些影音擷取設備:
1. 開啟 ViewController.swift 檔案, 修改如下:
import UIKit
//@add
import AVFoundation
class ViewController: UIViewController {
//@add: create a AVCaptureSession object
let captureSession = AVCaptureSession()
var previewLayer : AVCaptureVideoPreviewLayer?
// If we find a device we'll store it here for later use
var captureDevice : AVCaptureDevice?
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
//@add: set our quality settings
captureSession.sessionPreset = AVCaptureSessionPresetHigh
//@add: find a device (to record from).
let devices = AVCaptureDevice.devices()
println(devices)
}
....
}
2. 執行後:
可以看到在 iPhone 5 上, 除了前置鏡頭, 後置鏡頭外, 還有一個麥克風.
我們的目的是要取得後置鏡頭.
D. 呈現相機的預覽模式:
1. 開啟 ViewController.swift 檔案, 修改如下:
....
class ViewController: UIViewController {
....
override func viewDidLoad() {
....
//@add: find a device (to record from).
let devices = AVCaptureDevice.devices()
//@add: Loop through all the capture devices on this phone
for device in devices {
// Make sure this particular device supports video
if (device.hasMediaType(AVMediaTypeVideo)) {
// Finally check the position and confirm we've got the back camera
if(device.position == AVCaptureDevicePosition.Back) {
captureDevice = device as? AVCaptureDevice
if captureDevice != nil {
println("Capture device found")
beginSession()
}
}
}
}
//println(devices)
}
//@add
func beginSession() {
var err : NSError? = nil
captureSession.addInput(AVCaptureDeviceInput(device: captureDevice, error: &err))
if err != nil {
println("error: \(err?.localizedDescription)")
}
previewLayer = AVCaptureVideoPreviewLayer(session: captureSession)
self.view.layer.addSublayer(previewLayer)
previewLayer?.frame = self.view.layer.frame
captureSession.startRunning()
}
....
}
2. 執行後:
可以看到標準的 iOS 相機預覽模式
E.相機設為固定對焦模式:
1. 開啟 ViewController.swift 檔案, 修改如下:
....
class ViewController: UIViewController {
....
//@add
func configureDevice() {
if let device = captureDevice {
// locks the device
device.lockForConfiguration(nil)
// sets the focus to locked
device.focusMode = .Locked
// unlocks the device
device.unlockForConfiguration()
}
}
//@add
func beginSession() {
//@add
configureDevice()
....
}
....
}
2. 執行後:
相機對焦固定, 已經無法自動對焦. 這代表我們可以自行控制對焦的距離.
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F.相機設為手動對焦模式
1. 開啟 ViewController.swift 檔案, 修改如下:
....
class ViewController: UIViewController {
....
//@add
func focusTo(value : Float) {
// validate that the device exists
if let device = captureDevice {
// lock the device & If the lock is successful
if(device.lockForConfiguration(nil)) {
// tell the lens to focus on the point ‘value’
device.setFocusModeLockedWithLensPosition(value, completionHandler: { (time) -> Void in
//
})
device.unlockForConfiguration()
}
}
}
// Gets a value from 0.0 to 1.0 based on how far you are touching on the screen horizontally
//@add
let screenWidth = UIScreen.mainScreen().bounds.size.width
override func touchesBegan(touches: NSSet, withEvent event: UIEvent) {
var anyTouch = touches.anyObject() as UITouch
var touchPercent = anyTouch.locationInView(self.view).x / screenWidth
focusTo(Float(touchPercent))
}
//@add
override func touchesMoved(touches: NSSet, withEvent event: UIEvent) {
var anyTouch = touches.anyObject() as UITouch
var touchPercent = anyTouch.locationInView(self.view).x / screenWidth
focusTo(Float(touchPercent))
}
....
}
2. 執行後:
用手指在 iPhone 螢幕上, 從左往右滑, 就可以手動控制對焦了.
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